Fugue # Constrain

In the darkness, a ray of light crosses a bedroom. A character is laying on an iron bed. With slow movements, the character gets up of his bed and begins to play with the elements and stuffs there. Through his use of the elements, the performer embodies differents characters who come from different universes.
This project deals with issues about adolescence, mutation, mutilation and provocative and involuntary behaviours of bodies in motion.

Stage director, sound designer

Interpretation : Eliott Pradot
Art director assistant : Camille Graule
With the support of (2017 – 2018) DRAC Hauts-de-France, Espace Pasolini (Valenciennes), Point Éphémère (Paris), Théâtre Massenet (Lille), Théâtre Le Grand Bleu (Lille)

Fugue is a piece partitioned into five sections of thirty minutes each. The sections can be played some following the others or in a isolated way. When they establish a series, the number of parts can be going from 1 to 5.